The low value of time relative to creating a chain multiple makes the best way to achieve a high score is to keep chains going for as long as possible. Using the Joker or drawing another card from the reserves resets your bonus.Ĭlicking on a card you can not remove costs a hundred points.Įach second you have remaining when you complete the level is worth 2 seconds. Near the end of the level the first card in a chain is worth 400, with there being a 50% bonus for each subsequent card, so subsequent chained cards are worth 600, 800, 1,000 and so on.In the middle of the level the first card in a chain is worth 300, with there being a 50% bonus for each subsequent card, so subsequent chained cards are worth 450, 600, 750 and so on.Early on the level the first card in a chian is worth 200, with there being a 50% bonus for each subsequent card, so subsequent chained cards are worth 300, 400, 500 and so on.ScoringĬards you remove from the tableau are worth a base number of points, with there being a bonus multiplier effect. Underneath those data points are buttons to pause the game, undo moves, control game sound, control game music, and switch to full screen mode. The top of the right rail navigation shows your current level number, game score, and remaining time on the current level. If you lose on a level you can try that level again while retaining the score you had going into that level, or start the game over from scratch Controls Each level gives you 6 minutes to complete it, however as you move through the game you get fewer reserve cards and the playing field height grows taller. On the second round you get a larger level and 3 sets of 24. On the first level you get 2 sets of 25 cards. When you have exhausted the reserves you are dealt another round of reserves. The reserves pile has a number underneath it which shows how many cards you have left in reserve. This game has wild jokers which you can use at any time. After completing the first set of Tripeaks there is a second inverted set with the cards face down. Off the start yiou see the ordinary Tripeaks layout but all cards in the initial Tripeaks set are face up. This is an extended and modified version of the game, though as while it starts with a layout similar to Tripeaks, the game continues upward. If you lose a level it will send you back to the first level of the game OR rather than clicking the "END GAME" button you can refresh your browser window, then click on the "Continue Previous Game" to replay the round you lost.The basic gameplay is similar to Tripeaks, where you try to remove cards which are one higher or lower than the card shown atop the waste pile until you have cleared the tableau of cards. Your score is cumulative across all 15 levels. This game does not offer a consecutive chain multiple.Įach unused reserve card is worth 450 points.Įach second you have remaining when you complete a level is worth 50 points. ScoringĮach card you remove from the playing field is worth 100 points. There are three buttons at the bottom of the right column to undo moves, and control sound or music. Underneath those 2 buttons it shows your current cumulative game score, your level, and how much time you have remaining. Game ControlsĪt the top of the right column there is a full screen mode button and a game pause button. If you have a Joker on the tableau with no cards underneath it and there are a couple other nonsequential cards remaining then wait to use the Joker on the last remaning card. Try to work on either which parts of levels are the deepest first or if there is a string of conseecutive cards which allows you to open up a lot of the level start there. It generally makes sense to use Jokers early to open up the level design. This game favors speed & efficiency based on how much you earn for having cards left in reserves and time remaining. StrategyĪlmost all of your level score is not for removing cards, but for how many cards you have remaining in reserves Click on the reserves to view the next reserve card. A Joker is a wild card can be laid at any time and you can then play whichever card you like next.Ĭlick on cards to remove them from the playing field. This game contains Joker cards scattered throughout the reserves and tableau. Rather than using the tradtional overlapping pyramids layout each level has a unique layout. This is 15-level game with a 2-minit limit on each level. Click on the stock (next card) to get a new open card. Remove all cards from the tableau by selecting open cards that are 1 higher or 1 lower in value then the open card.
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